Object of the game
	Object of the game Remove the colored pots by charming the snakes up to the vine using the flute. When a snake reaches the vine, its pot disappears and you earn points. The hearts on the left side of the screen show your nine lives. Beware of falling lids - if a lid hits a pot, you lose a life. If you lose all of your lives, or if a stack of pots reaches the vine, the game is over. See also How to Play


Game screen


Level

Your current level.


Score

Your current score.


Hearts

Hearts represent how many lives you have.  When a lid falls onto a pot, you lose a life.


Flutes

Flutes charm snakes to make them move out of their pots. Different flutes make snakes behave in different ways. Press SPACEBAR to change flutes.


Snakes

Snakes hiding in the pots can be charmed to lift lids up to the vine.


Vine

When a snake reaches the vine, its pot disappears from the stack.


Parrot

If a snake reaches the vine while the parrot is flapping his wings, you gain a life.


Man
Mysterious man

When a mysterious man appears in the doorway, the snakes are frightened and remain in their pots.


Lid

When lids fall from the vine, charm the snakes to lift them back up. If a lid reaches a pot, you lose a life, and another pot is added to the stack


Pots

Get rid of pots by charming snakes up to the vine. When all the pots are gone, you move to the next level.


How to Play
	How to play • Use the LEFT and RIGHT ARROW KEYS to position a flute under a pot to charm a snake. • Charm a snake up to the vine to get rid of a pot. • Use SPACEBAR to change to a different flute. • When a lid falls from the vine, charm a snake to return it to the vine. If a lid hits a pot, you lose a life and another pot appears. If you lose your lives, or if the pots reach the vine, the game is over. See also Object of the Game Game Screen Tips and Strategies Starting a New Game, Pausing, and Exiting


Snakes
	Snakes Different snakes react differently to each flute. Analyze the reactions to improve your gameplay.


Flutes
	Flutes Each flute has a unique effect on a snake. Use the flute that gets the response you need from each snake. Change flutes by pressing SPACEBAR.


Scoring


Tips and strategies
	Tips and strategies • Each type of snake has different behavior. Analyze the differences to enhance your gameplay. • The flutes affect each snake differently. Change the flute to make a snake move the way you want. • When you have several lids coming down at the same time, you only need to get a snake high enough to start the lid back toward the vine.  Then, you can start charming another snake to lift a different lid.  The lid you bumped will go back to the vine on its own.  You won't get rid of a pot, but you won't lose a life either! • If a snake reaches the vine while the parrot on the right side of the game screen is flapping his wings, you gain a life.  • When a mysterious man appears in the doorway, the snakes are frightened and remain in their pots. • There are 10 levels in Charmer. You can change the start level instead of playing from the beginning. The higher the level, the more stacks, or more pots in each stack. See also How to Play Game Screen Scoring


Starting a new game, pausing, and exiting
	Starting a new game, pausing, and exiting To start a new game On the Game menu, click New, or press F2. To pause a game On the menu bar, click Pause!, or press F3. Click Play! to resume the game.  To exit a game On the Game menu, click Exit.  See also How to Play Game Options


Game options
	Game options You can customize Charmer by changing the difficulty or level, changing the player name that appears in the High Score list, and turning the background music and sound effects on or off. You can also have the game ask for your name each time you earn a high score, reset the high scores, and turn Quick Help and Quick Tips on or off. Click the option you want: Changing the Difficulty Changing the Start Level Changing the Default Player Name Turning the Background Music On or Off Turning the Sound Effects On or Off Turning Ask for Player's Name On or Off Resetting the High Scores Turning Quick Help On or Off Turning Quick Tips On or Off


Change Difficulty
	To change the difficulty 1  On the Game menu, click Options. 2  In the Difficulty section of the Charmer dialog box, click Easy, Medium, or Hard.  The higher the difficulty, the more quickly the pot lids fall.  See also Game Options


Change Level
	To change the start level 1  On the Game menu, click Options. 2  In the Start Level section of the Charmer Options dialog box, click the up or down arrow to change the start level of the game. The higher the level, the more stacks, or the more pots in each stack. See also Game Options


Change Player Name
	To change the default player name You can change the name that appears by default in the High Scores list. 1  On the Game menu, click Options. 2  In the Charmer Options dialog box, type your name in the Please enter your name box. If you want the same name to appear automatically in the High Scores list each time you earn a high score, clear the Ask for player's name check box. If you want to change the name that appears in the High Scores list each time you earn a high score, select the check box. See also Game Options Ask for Player's Name


Background music
	To turn the background music on or off 1  On the Game menu, click Options. 2  In the Charmer Options dialog box, select or clear the Background Music check box. See also Game Options


Sound Effects
	To turn the sound effects on or off 1  On the Game menu, click Options. 2  In the Charmer Options dialog box, select or clear the Sound Effects check box. See also Game Options


To turn Ask for Player's Name off
	To turn Ask for player's name on or off You can choose to have your name appear automatically in the High Scores list when you earn a high score when you earn a high score, or you can enter your name each time you earn a high score. 1  On the Game menu, click Options. 2  In the Charmer Options dialog box, select the Ask for Player's Name check box if you want to enter a name each time earn a high score. Clear the box if you want the name in the box to appear automatically in the High Scores list. See also Game Options


Reset Scores
	To reset the high scores When you reset the High Scores list, all high scores listed return to zero. 1  On the Game menu, click High Scores. 2  In the High Scores for Charmer dialog box, click Reset. See also Game Options


Quick Help
	To turn Quick Help on or off Quick Help provides brief instructions for the game, including the game's Objective and How to Play. 1  On the Help menu, click Quick Help. 2  In the Charmer Quick Help dialog box, select or clear the Skip Quick Help at Startup check box. See also Game Options


Quick Tips
	To turn Quick Tips on or off Quick Tips provide quick information on key game features as they appear or levels as they occur. 1  On the Help menu, click Show Quick Tips. 2  When Show Quick Tips is checked, Quick Tips will appear during gameplay. When Show Quick Tips is cleared, Quick Tips will not appear. See also Game Options


Credits
	Credits Mir-Dialogue Project Manager: Valeri Mirantsev Concept: Alexey Pajitnov, Vladimir Pokhilko Producer: Andrey Novikov Lead Programmer: Nickolay Reshetnyak Programmers: Vadim Kuznetsov, Nadya Romanchuk Lead Artist: Marina Lenskaya Lead Composer: Igor Krasilnikov Software Test Lead: Yury Romanchuk Technical Support: Sergey Pshenichnikov Microsoft Producer: Zachary M. Drake Game Designer: Alexey Pajitnov Product Planner: Heather Burgess Product Manager: Ann Martinson Localization Project Manager: Laurence K. Smith Technical Support Lead: Steven Kastner   Software Test Leads: Steve Sanford, Matt Gradwohl, Eric Spunaugle Software Testers: Brian Hunt, Paul H. Gradwohl, Sean Kellogg, Shelina I. Gowani Beta Coordinator: Andy Wood Setup Developer: David Shoemaker Help Developer: Maximilien X. Klaisner Writers: Tricia Hoffman, Pamela Janello, Alexandra Shapiro Editor: Amy Robison Art Director: Jennifer Epps Jewel Case Artist: Chris Lassen  Icon Artist: Connie Braat Usability Specialist: Sean Draine   Management: Stuart Moulder, Brian Bennink, Jo Tyo, Craig Henry, Ed Ventura


Your guide to Microsoft Technical Support
	Technical Support For product support, contact the manufacturer of your PC.  Refer to the documentation that came with your PC for the product support telephone number.