Yoot Tower is NOT owned or published by EA.
Yoot Tower is NOT owned or published by EA.
To be honest, I've been waiting, well dreading actually, that such a day would come. The best place on Earth ceases to be the best place on Earth when everyone knows about it. EA is simply doing what it needs to do to protect its hold on its property. The last thing it wants are others gaining squatters' rights simply because EA were negligent.
However, I suspect that all is not lost. I wonder if Maedi could do some negotiating with EA. After all, EA must make dollars, if even that much, on the sales of its pre-OS-X titles and there is a market here waiting to be tapped. I suggest that a micro-payment system by set up, through PayPal or some similar bloodsucking leech, whereby one can pay to download EA's titles. If the price is too high, then people will simply go to eBay for old copies. I see this software as been no different than the titles one finds in bargain bins, except that I have never seen old Mac software in these bins. The software should be priced accrordingly — say $5 / €5 / £5 (those in the U.K. are familiar with such price-conversions).
Now doubt this suggestion will not go down well, however, if it works, then the site will have survived a major loss and the three parties involved won't be the worse for it.
Stupid question, but; did anyone send a reply for confirmation on the sender?
"Several of the companies on that "list of acquisitions" were never actually swallowed by EA"
For example NovaLogic, in which EA is only a minority shareholder, meaning they get little or no say in that company's ultimate decision-making.
Command and Conquer is available as a freeware download from it's site. I would have thought that one could stay up
Innes, no, just because C&C is freely available on their site doesn't necessarily give us permission to redistribute it (depends on what the terms & conditions are on the EA site where the C&C downloads are - it probably says whether it's OK to redistribute)
What a greedy clowns!!
(it hurts them to share a little old Mac game)
Now I´m glad ALL MY EA GAMES I own for my PlayStation 2, and PC are Pirated copies I bought in Mexico City
...my favorite is Burnout Takedown tho´
Look at this
http://www.appleinsider.com/articles/07/06/11/eas_new_mac_games_will_dem...
Has anyone thought about that maybe EA has a deal with Apple (as well as Microsoft) to push Intel (and PC) platforms, and that this might be one of the reasons why EA is not interested at all that people play abandware games?!
@xy:
That's because of the way Cider works, but also because Apple has officially deprecated PPC (Mac OS X 10.6 doesn't work with PPC at all).
That said, Mac OS X isn't going away anytime soon: Valve recently made Steam available for Mac!
Can we still link to other sites that "illegaly" host these games?
@karl128k:
I would say not.
Now if only EA would provide the 68k Mac versions of their products so that we could legally purchase and use them. I hope I still have my old disks laying around (and that they work with Basilisk).
Really, there should be a requirement that a product is MADE AVAILABLE to the public before removal notices are sent.
Thing about abandonware - companies aren't obligated to sell their intellectual property (games). They can choose to stop selling it any time. They could sell a game for one year and then stop selling it. This is a common theme I see on abandonware sites. Companies aren't obligated to sell anything, and we aren't, legally speaking, "in the clear" just because it's a game from 1987 or whenever. Actually this legal notice from EA is a perfect example of that as they are aiming to protect their IP including stuff as old as SimEarth and the likes. All we can do is listen when companies send takedown notices, because it really is against the copyright laws of the countries involved. This is why I earlier said that the site should be registered & hosted in a country with extremely lax copyright laws (if we want to keep material online despite takedown notices). The site owner should live there too in that case. 
For now we just have to keep doing what we're doing and comply with takedown notices. Not a big deal as the site is so "open" and quite public-ish, and has been doing great so far.
amatecha, you are right from the point of view of civil legislation. However, if it comes to public law things might be not that easy because then political interests of common good get involved. Take for instance the public laws of many contries that forbid to export valuable pictures or art. From the point of view of civil law you can do with your Rembrandt whatever you will. From the point of view of public law you cannot. If you have property you are always in some kind of obligation to the common good. And this is where abandonware comes in: Abandonware games are a sort of very fragile art which is endangered to get lost forever because of its ephemeral digital form. So if a company does not take care that its games are preserved and prohibits public access to this form of art it puts itself into a very problematic political situation which might lead to public legislation which forces it to preserve this art. The problem, however, is that gamers do not yet have a big lobby to push for this kind of legislation. The only example I know of so far is the "Piratenpartei" (Pirate Party) in Germany which got quite a lot of votes a few months ago.
Just found out that the Pirate Party movement is an international movement:
http://en.wikipedia.org/wiki/Pirate_Party#Pirate_Party_movement_worldwide
@ amatecha--I understand the issues of abandonware and copyright law fairly well. My only problem is that sometimes I hear about a really great game years after it was released. I mostly go to abandonware sites to see what I've missed and to see if the game will work with my current system (which is currently 12 years old; I'm not exactly wealthy). I know a number of times I've bought older software that was still available or re-released, only to find out that it wouldn't work with my machine. I'd rather avoid the waste of money and irritation on my side and find out if it works first.
More often than not, if I really like a game, I seek out a legal version of it, either on eBay or from the company. Only problem is, of course, that I may or may not be able to find a legal copy, either because the game is too old or too rare. In the case of the 1987 game I mentioned, depending on how popular the game was and what platform I'm looking for (Mac, of course), my chances of obtaining a legal copy could be non-existant. So, if I can't find it on an abandonware site, then there is no other way for me to play the game, since the company most likely won't be re-releasing something that old.
The problem with older software is that it's not evergreen like a book. A book you can always read. Old software you may not be able to get to run if you don't have a computer from that era to run it on. I know the copyright laws are there to protect intellectual property, but I don't think it works so well when computers and computer systems change so fast. The other thing being that you can go to a library and borrow a book for a short amount of time to read it if you can't find a copy in the bookstore, but there isn't the same kind of thing for computer games.
I don't know of a good solution to this. The only thing I do know is that as the consumer, I'm kind of stuck between a rock and a hard place when it comes to older games that I didn't get to hear about until recently.
Yeah, nah I don't agree with those laws at all. Thus I will keep archiving old software and sharing it with those who want it... The software will become impossible to find without people like us ensuring it stays around. Jeez, we're like librarians of software history or something.
Not only do we archive the software, but also share knowledge on how to keep that software running, decades after its releases, long after the hardware it was designed for has been discontinued and has become difficult to find.
Actually, sometimes, I find it rather amazing that companies send takedown notices for decades-old games, because that basically shows that they do not care if their amazing work is remembered through time. If I created amazing work of any kind, I wouldn't be happy to just stop it from existing after a decade or however long. I'd much prefer if people are enjoying my work for years to come, maybe even long after *I* am gone. Perhaps software companies just don't care about this, even if their production team members do. I'm sure artists of classic games are not happy when their work is no longer "available".
But yeah, I could go on forever about the subject. 
If companies would bundle their old software together on a CD for use with newer machines I'd be first in line to buy it. Take the many Atari/Williams/Midway arcade compilations for example. But it happens so rarely.
amatecha has summed it up perfectly, but although we must comply with the take-down notice, we can ask repeatedly for them to reconsider inidividual titles.
It would help our case immensely if we had a mission statement that clearly stated the primary aim of the site is to preserve original macintosh software. That is in a format of the original media, optionally with patches also available for download.
What doesn't help us is cracked or patched versions, warez versions - at best just an image of the installed folder, piratebay and other torrent links.
Feel like it's all been said before. There are numerous cases of where we've found original mac software has been re-released by the rights holder and we've immediately removed it from this site (and any mirrors) without any request (or take-down notices) from the distributor. Highlighting these would also help our case.
Aw crap WHY WHY WHY didn't I DL System Shock yestreday when I was looking at it?!??
On a contemplative note, game producers could really learn a lot from sites like this. If they put forth the effort, they could get a better idea of what makes good games GOOD, and the sort of staying power that makes folks want to keep playing them even after 10+ years. Too bad that gaming is just as bad as film these days: not really interested in quality content or lasting influence, just worry about the opening weekend sales and to heck with the rest.
[edit] Say, I just noticed that, while they make specific mention of Populous 1 AND 2, there's no specific mention of SimCity 2,000. Does that mean it's still okay to distribute? 
Nope, 'fraid not. 
EA owns maxis who made simcity 2000
.
On another note, i sure hope M$ doesn't here about this site.
They might make us remove bungie's games!!!!
@ nmz502: I know, I was just goofin'. It's just that they spelled out ALL the other games, including SimCity, but left out 2000.
Anyway, if they care, then they should be doing something with the titles.
This totally sucks b*lls! There are some seminal games in that list, including the 15 year old (and never resurrected) Future Cop: LAPD. If the morons at EA can't see the positives in open sourcing Future Cop (a FIFTEEN YEAR OLD game), and sending takedown notices instead - I can see only epic fail in their future.
PS. I tried Colin McRae Dirt, and Race Driver: GRID, and THEY ARE THE SAME F*CKING PROGRAM!!!
Try them both if you don't believe me!
Also, these copyright laws were not meant to cover computer games, which have a window of interest, about 5 years long (for a top-shelf title), even shorter for lesser titles. How there can be a 25 year coverage of video games is just plainly ridiculous, and begs for a new law to be put in place.
Yeah, for real, man. The copyright-protection laws for software do not make sense, as the overall majority of software becomes irrelevant (or at least replaced with "better" versions) within half a decade, most of the time.
so now how the hell are we supposed to get a hold of RARE macintosh games that are OBVIOUSLY not available on their site, as they only sell *brand new* games? because lookin on google either turns up pc versions of games or gives a bunch of stupid links that dont go to the games they're supposed to. also factor in that macos 9 doesnt support torrents and most p2p programs not present for os 9 and you see the problem here. this could be solved because ALL mac games should be available on here. what about games like archon and various maxis titles that are no longer available in stores because they're really old? (you know how frustratin it is to go to a store and a game i want is not there because its not brand new?! then some sales person is tryin to sell me some new unrelated game that i dont give a crap about and costs too much anyway!)
That's just life. They own it and don't want to sell it, and we have no right to it.
Give it three years, EA will go under or be bought out and we can try again. And there's still plenty of stuff out there not owned by EA. You could spend the intervening time finding out the exact legal position in other countries of which members on the site are located, ie. UK, Germany, Sweden. Is it against the law for them to put up abandonware on an FTP server in their own country ?
I think European contries have pretty much the same or similar copyright laws like the U.S. and all Commonwealth Countries. Try Africa, Vietnam. North Korea, or Cuba.
shinshu, grab yourself a copy of KDX. The best p2p available for OS 9, and I know of a server or two with plenty of classic Mac stuff 
Klik and Play has NO relation to EA. Maxis published K&P for the PC but doesn't hold rights to it. The Mac version wasn't published by Maxis. Another company holds the rights to it (Clickteam).
Thats what i thought. I'll re-upload it later(granted i can find it!).
Phew, good job I already had them all downloaded and saved to disks 
Still, I really dont see what EA's grudge is with distribution of certainly the older titles like SimCity. They're never going to make another penny from that software anyway.
Well, I'm not so sure. Original SimCity for iPad would go down a treat. iPad sales has the right social demographics for all the old titles, ie. they're nearly all 40+ wealthy with a large number of years of computer use, so it may be they have fond memories of the original SimCity, or SimCity 2000 (but of course, laying those damned water pipes was hard enough with a mouse in SC2K anyway, dread to think what it would be like with an iPad).
But most of the other EA titles, you're right, the concept and gameplay wouldn't just cut it today. Still, they hold the rights and don't want to give them up. I still think we could do more to persuade them to enter into some discussion about hosting the software, perhaps with some micro-payment like a few cents, all going to EA, or if we hosted their ads.
nmz502 wrote:
Thats what i thought. I'll re-upload it later(granted i can find it!).
If you can edit the page, no need to re-upload, just to revert to an earlier version of the page.

Bertyboy wrote:
I still think we could do more to persuade them to enter into some discussion about hosting the software, perhaps with some micro-payment like a few cents, all going to EA, or if we hosted their ads.
Yeah, if they could go with us doing so, that would be great.
This plays in the same Championship League as Settlers 2, Strategic Conquest and Minitorian, which all has been requested to be removed, at the time the old MacGarden site was active.
Though, those removements are still valid, even.
Sorry but they can have you take down the games but not the screenshots you made of the said game or the pictures you have taken of your game's box, this falls under fair use, They are out of line demanding you take down the pictures.
This site is NOT selling the games nor selling any of the in game screenshots nor game box pictures. EA can cry all they want but the pictures they can do nothing about (unless they took them). look at the many review sites and videos people had made, or on ebay ?. Most companies try to go against the fair use law.
ditch the software and keep the pictures.
Fast, get PC games from 'Electronic Arts' before Home Of The Underdogs have to take them down, too.
There is no statement yet, but who knows whether they'll find this, too
EA Games dont have a single clue of what is that thing called ¨indirect promotion¨.
They have to think about macintoshgarden as a huge archive of antecedents about their games, because (let be honest) do you think that they going to get any profit today selling this games? They are all mac games, for plataforms already too old to be on market, or represent a profit loss.
Things like this act of stupidity makes piracy grow and grow.
Instead of pointing this games as some illegal uploads, would be better to make new versions of them, for today´s macs... then, ill probably buy some, cos i have played their old versions...
Think Different EA...
We need to accept the consequence that as mac garden grows in popularity, it's going to attract negative attention from the original game makers. This letter from EA is a prime example. I remember that the original Mac Garden got a C&D letter for hosting Dark Castle and other Delta Tao games on the original Mac Garden website.
I think it's best that we just take them down and not land ourselves in any possible legal action. EA is a large firm and upon saying they'll have no problem hiring powerful lawyers to defend their case. Our chances of defending our side of the case in a court hearing will *not* stand up if something goes pear-shaped for us. It's just not worth the risk!
Screenshots that we post can be used under fair rights (like Wikipedia does) so long as sufficient credit is given to the original author of the material. However, like it or not and whether or not it's for non-profit/personal use we don't actually have rights to distribute the once commercial material in such a manner.
As for the search engines and archive.org comments, maybe we should set up a "robots.txt" file for this site so we can moderate more carefully what does and doesn't get picked up by search engines.
To sum up:
Yes, this does suck that this has happened, but for the sake of Mac garden's future and/or a mud slinging match between us and EA, just take them down.
My $0.02
Yeah, a robots.txt which deactivates everything (just to be sure) would be a fine addition to this site. 
Personally, I think you should ignore them. They're just using scare tactics and obviously don't know what they're talking about. Doing a quick google search, I see popular DOS abandonware sites still have their EA downloads up and running.
The way I look at it, if they still sell and support a game, then fine. But the reality is no one except 0.01% olf computer users come here to find hard to find and even harder to emulate Mac games. And I could maybe see an argument for games like the Sims or even SimCity. But Legend of Kyrandia? Come on... At most, I think you should've removed the games they mentioned and nothing else. Make them prove ownership. In fact, I'd like to see them prove that they lost a penny from anyone downloading 10+ year old pre-Mac OS X games.
a taste of their own medicine? >: )
No, not the simulators
. Why? Anything but the simulators.
It's just EA being EA now.
a taste of their own medicine? >: )
Heh; Good for NFL 
Erm... dumb question, but is there a link to an easily accessible list of EA games that are not considered abandonware?
Erm... dumb question, but is there a link to an easily accessible list of EA games that are not considered abandonware?
Are there any? 
Erm... dumb question, but is there a link to an easily accessible list of EA games that are not considered abandonware?Are there any? Wink
I'd really meant to ask if there was a list of what was an "EA" game and not suitable as being an abandonware candidate. An alternative list of what as was generally considered to be actual EA games, would likely be just as acceptable. Sorry for my previous lame-arsed poorly elucidated question.
Erm... dumb question, but is there a link to an easily accessible list of EA games that are not considered abandonware?Are there any?
![]()
There are No games by EA that are considered abandonware(except (maybe) C&C).
If you want to find some of the EA games that are Not considered abandonware(by EA at least) i know of a couple places to look
.
One Word; KDX
Humm, thinking twice and reading it again... i have receive spam mail more convincent.
I say, check the identity of that Karen Jessop, her relation with EA. Maybe this is bullsh*t.
•Has somebody already contact or been contacted from EA?
I mean, we need words from somebody (real) inside EA before acting like monkeys on the run.
Not a supposed phantom menace of what could happen if we disobey.
We re not piratebay.
What we do here is more like collecting old books for a public library.
And we need a public official letter from EA to act, not this.
Inside this URL is the mail where we need to mail our questions, not to post complains here: