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| Author: | Sullivan Bluth Interactive Media |
| Publisher: | ReadySoft |
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"Dirk the Daring was a heroic, if clumsy knight. When Princess Daphne was kidnapped by the dragon, Singe, and taken to his castle, Dirk set out to rescue her. Due to limitations of the computers at the time, this conversion of the coin-op arcade game, Dragon's Lair only features the first half of the game, which consists of entering Singe's Castle and encountering the dragon. The adventures are continued in a second part which completes the conversion of the arcade game.
Dirk the Daring is controlled by the player, who views Dirk's actions on the screen from third-person. The game is reactive and players must press the right controller direction or action button at the right time to have Dirk avoid traps, defeat monsters and otherwise stay alive." --MobyGames.com
Many thanks to the Personal Computer Museum for providing this archive.
Learn more about the many versions of this game at Syd Bolton's Dragon's Lair Page.
See also: Escape from Singe's Castle, The Curse of Mordread, CD-ROM version.
We are still searching for Dragon's Lair II: Time Warp. Anyone in possession of this game, please consider uploading it here.
CompatibilityCopy protection codes are provided in a PDF.
Comments
Like a boss! You're amazing MCP. You never stop delivering.
We have this guy to thank for this upload as well as the Space Ace floppy version:
http://www.pixelpower.on.ca/dl/
He did all the work and only asked me for a couple of tips, and I uploaded it here.
I can see the codes just fine on my monitor; if I thought it was worth the trouble I'd just type them into a text file, but I'm not planning on playing this, and I doubt that many will. This is the sort of upload that is really for historical purposes more than anything. Much better versions of the game exist and are still available.
I didn't even try running it on a 4MB build actually, after I was told it didn't work with more than 1MB. I used a 1MB build of Mini vMac. Maybe it depends on what System version is being used...
Well done, MCP! I think a lot of Macintosh Gardeners will be surprised to learn there was a Dragon's Lair (and Space Ace) for the Macintosh Plus. I had forgotten about the murky sheet of copy protection codes. If a better scan of it existed, the codes could be made more legible with some levels tweaking in Photoshop. Unfortunately, the existing scan has too many JPEG compression artifacts. Lastly, I had no problem running Dragon's Lair in the standard (4MB RAM) build of Mini vMac. Now if only I can remember how the keyboard controls work. It seems you have to use the numeric keys on the top row of the keyboard, which is terrible.