I had the same thing happen in Basilisk II (running 7.6 on Quadra 650 ROM) under 16 colors, even after I gave the game a bunch more RAM. Then I rebuilt my desktop, dropped my screen size to 640x480, and switched to keyboard control. Now it works fine for at least one run at any resolution and I can't replicate the crash, so I don't know which part mattered.
I must be missing something. It doesn't work on either SheepShaver or Basilisk. On Basilisk it just crashes on startup (the program, not the system) and on SheepShaver it says it needs a 68020 CPU with an FPU.
What am I doing wrong?
Comments
I had the same thing happen in Basilisk II (running 7.6 on Quadra 650 ROM) under 16 colors, even after I gave the game a bunch more RAM. Then I rebuilt my desktop, dropped my screen size to 640x480, and switched to keyboard control. Now it works fine for at least one run at any resolution and I can't replicate the crash, so I don't know which part mattered.
I must be missing something. It doesn't work on either SheepShaver or Basilisk. On Basilisk it just crashes on startup (the program, not the system) and on SheepShaver it says it needs a 68020 CPU with an FPU.
What am I doing wrong?