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| Author: | BVM Produktion |
| Publisher: | Domino Verlag |
| Engine: | Macromedia Director |
About O!Kay! magazine:
O!Kay! is a monthly magazine for German students in grades 1 to 4 to learn English.
If ordered, every three months a CD-ROM is included.
Jule and Danny (both talk German, represented by the Player: the Player have to select either Jule or Danny to play) meets Sam, an English man and Kay, his blue parrot. Sam is only talking English. He owns a houseboat and offers a lot of experiences. You may get to know Sam and learn to talk English with him, like Jule and Danny do it already.
GUI elements used in these games:
If the mouse pointer becomes a hand, the object under the hand can be clicked.
The menu bar in the bottom area includes five symbols:
About 'Ireland':
The four fellows Jule, Danny, Sam and the parrot Kay are moving around on Sam's House Boat through the waterways of Ireland, until they'll see the tavern where they'll stay over night.
2. "Spirit of the Water" game
To get across the Creek, you must build a bridge out of water lilies. If you click on the water spirits on the water lilies using the magic wand, you let sleep them for a while and they'll not move further until they'll wake up again. By placing the first water lily, you choose where your bridge is to be built. The water lilies must be very close to each other to form a bridge. Water lilies, which were placed at the right place, will became colored golden. But beware, the water spirits will wake up again and moving further if they are touched by other water spirits. After a while, they wake up again, without being touched.
(If you even don't make it, there is another way to get it: If you click the node for the third time, the bridge will be built automatically to get over the stream.)
3. Mystery of the leprechaun
In his cave, the IMP will tell you three puzzles. Each solution is an object which is found in the cave. When you've found the right one, click with the mouse on it. In the case you can't find yourself, here are the solutions:
About 'At the Flea Market':
Spring Cleaning at Sam's house boat. Let Jule and Danny help Sam by removing objects from the boat and to sell the objects at the Flea market. Do they collect enough money to buy a lamp they've seen on the market, or will Kay the parrot be exchanged for it?
2. Cleaning
With mouse button down, drag the correct subject from the plaster box on the piece of furniture that should be cleaned. In case you can't solve this game, here are the solutions:
(If you even don't make it, there is another way to get:
If you click the node for the third time, then automatically will be cleaned.)
3. Repaing the table
First, click on the shelf on the pot with the glue. If you hover the mouse over the pots, there labels are displayed separately, so you can find the right pot easier. Drag the broken corner back to the table, to the exact place where it is broken).
4. Trading
Here, you shall negotiate with the customer at the flea market booth. It aims to get together with a total of 50 pounds to buy the lamp for Sam.
5. Shooting gallery
First, with mouse button down, flip a coin from the money pile right down in the money slot left in the Tower. Then the game starts and the first ball is connected at the mouse pointer. Drag it on the rubber band of the spin and span the Slingshot by dragging the ball with the mouse button down. Objectives on the moving figures and shoot them by leaving the mouse button. If you pull the rubber further down, you will hit the top row of the figures, if you draw it not so far down, you hit the bottom row. You have five balls in a game. To win the Parrot, you need to get at least 100 points. The scores are written on the figures. If you have not collected enough points, just flip another coin and play another round.
Click Points in the game:
There are following click points on the farm to discover
(don't read this list if you want to find these points yourself) :
In Sam's cabin (in the search for the janitorial supplies):
At the flea market:
About 'A Crazy Farm Weekend':
2. "Check whether the cows need water" - the Cow game
Here, it is to find Phil's cows between all the other cows on the pasture. To recognize them, look at the paintings at the cowshed. If you move the mouse pointer over the pictures, you can see more details. The same way you can look at the cows in the pasture. Search the right 5 cows out and click them.
3. "Feed the piglets" - the Pigs game
Let swim the three piglets through the pond. They're moving forward alone, but you need to give them a direction, by moving the mouse to left or right (it's not required to press the mouse button during this task) to let the piglets to dodge the waves. If a pig is caught by a wave, it moves back to the edge of the pond.
4. "Ride on Dr. Grey" - the Donkey game
Dr. Grey and Sam are located in the middle of the labyrinth of a corn field. You may return the two to the farm by giving the donkey an order, to go into a direction or to perform a task. The tasks are listed on the bottom of the screen, click it to let the donkey do. Meaning of the task symbols are (from left to right): Left, Right, Stop, Jump, Forward, Backward. If there is an obstacle in the way, use the Jump icon. If you hesitate too long, the stubborn donkey moves back to the starting point. If he moves back to the starting point, use the Stop icon to stop the donkey's move, so you don't have to start again from scratch.
Click Points in the game:
There are following click points on the farm to discover
(don't read this list if you want to find these points yourself) :
System requirements Mac:
PowerPC, Mac OS 8.1 to 9.2.2, 200 MHz.
Installation hints Mac:
No installation required, "Ireland" can optionally be installed by dragging the folder "O!Kay! Ireland 2001" onto the hard disk.
System requirements PC:
Windows 95/98, VGA graphics card, sound card,
Pentium 200 MHz, "Ireland" requires Pentium 166 MHz
Common requirements:
8x CD-ROM, 32 MB of RAM 14" screen, QuickTime (4.1 included on disc), 32,768 or 16,7 colors preferred.