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| Author: | Discovery Software |
| Publisher: | Bethesda Softworks |
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"Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.
There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time." --MobyGames.com
2nd DL above is of the original installer set in Disk Copy 4.2 image format. Original disks were supplied by themacmeister.
MD5 checksum: 229c430c5c31da0b67524bfeac829e0a *sword-of-sodan.sit
Wikipedia.org has a very detailed history of this game.
CompatibilityRequires 16 or 256 colors.
Comments
NIB copy on eBay for anybody interested. Here.
It's interesting to look at the old reviews for this game; in the early days everyone was impressed with the detailed graphics, but later on people realized the game doesn't have much else going for it. (A phenomenon that still occurs even with current games!) Bethesda Softworks released this for Mac in 1993, several years after its initial release. Probably they had a hole in their schedule and needed some filler.