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Classes in quicktime.util used by quicktime.io| QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. |
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Classes in quicktime.util used by quicktime.qd| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. RawEncodedImage
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RawEncodedImages keep the encoded image data as a pointer to some block of memory. |
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Classes in quicktime.util used by quicktime.qd.text| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. |
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Classes in quicktime.util used by quicktime.qd3d.camera| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. |
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Classes in quicktime.util used by quicktime.qd3d.math| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. |
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Classes in quicktime.util used by quicktime.qd3d.transform| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. |
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Classes in quicktime.util used by quicktime.sound| QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointer
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The QTPointer class implements a pointer that can be used in calls to QuickTime. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. |
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Classes in quicktime.util used by quicktime.std| QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. |
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Classes in quicktime.util used by quicktime.std.anim| EncodedImage
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Objects that implement the encoded image interface implement a particular format for storing encoded image data. RawEncodedImage
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RawEncodedImages keep the encoded image data as a pointer to some block of memory. |
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Classes in quicktime.util used by quicktime.std.clocks| QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. |
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Classes in quicktime.util used by quicktime.std.comp| QTByteObject
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Provides a representation of the native data structure as a byte array. |
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Classes in quicktime.util used by quicktime.std.image| ByteEncodedImage
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ByteEncodedImages keep the encoded image data as an array of bytes. EncodedImage
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Objects that implement the encoded image interface implement a particular format for storing encoded image data. EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. IntEncodedImage
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IntEncodedImage keep the encoded image data as an array of ints. QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. RawEncodedImage
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RawEncodedImages keep the encoded image data as a pointer to some block of memory. StringHandle
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This class is used to store 7bit ASCII value strings UtilException
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A General catch all class that is used to signal errors that occur from QT calls |
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Classes in quicktime.util used by quicktime.std.movies| QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointer
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The QTPointer class implements a pointer that can be used in calls to QuickTime. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. StringHandle
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This class is used to store 7bit ASCII value strings UtilException
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A General catch all class that is used to signal errors that occur from QT calls |
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Classes in quicktime.util used by quicktime.std.movies.media| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointer
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The QTPointer class implements a pointer that can be used in calls to QuickTime. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. QTVector
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This class represents a Vector of uniform sized objects into a handle. |
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Classes in quicktime.util used by quicktime.std.music| QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. UtilException
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A General catch all class that is used to signal errors that occur from QT calls |
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Classes in quicktime.util used by quicktime.std.qtcomponents| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. UtilException
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A General catch all class that is used to signal errors that occur from QT calls |
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Classes in quicktime.util used by quicktime.std.sg| QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. |
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Classes in quicktime.util used by quicktime.streaming| QTByteObject
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Provides a representation of the native data structure as a byte array. QTPointer
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The QTPointer class implements a pointer that can be used in calls to QuickTime. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. QTVector
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This class represents a Vector of uniform sized objects into a handle. |
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Classes in quicktime.util used by quicktime.util| ByteEncodedImage
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ByteEncodedImages keep the encoded image data as an array of bytes. EncodedImage
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Objects that implement the encoded image interface implement a particular format for storing encoded image data. EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. EndianFlipSpec
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This class is used to describe the fields of a data-structure that should have its endian order flipped. IntEncodedImage
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IntEncodedImage keep the encoded image data as an array of ints. QTByteObject
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Provides a representation of the native data structure as a byte array. QTHandle
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The QTHandle class implements a handle that can be used in calls to QuickTime. QTHandleRef
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A QTHandleRef is a "smart" handle in that it can be either a Reference to a handle which is not disposable, or it can be a real "independent" handle which is automatically disposed on finalization. QTPointer
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The QTPointer class implements a pointer that can be used in calls to QuickTime. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. RawEncodedImage
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RawEncodedImages keep the encoded image data as a pointer to some block of memory. StringHandle
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This class is used to store 7bit ASCII value strings UtilException
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A General catch all class that is used to signal errors that occur from QT calls |
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Classes in quicktime.util used by quicktime.vr| EndianDescriptor
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An EndianDescriptor is used to describe the flipping requirements of a particular data-structure. QTByteObject
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Provides a representation of the native data structure as a byte array. QTPointerRef
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A QTPointerRef is a "smart" pointer in that it can be either a Reference to a pointer which is not disposable, or it can be a real "independent" pointer which is automatically disposed on finalization.This class is used as a generic base class for pointer based objects. |
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