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| Author: | Sir-Tech |
| Publisher: | Sir-Tech |
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The legend that started it all! Track down the evil wizard Werdna in his fortress labyrinth to retrieve a fabled amulet. Go where even the Mad Overlord fears to tread. The Game is Wonderful ==__^__^__== The Macintosh have some add-on : An incredible new driven-interface with icons and windows. Just point and click on the coresponding icons and you can create a new team (Training icon) or click on the Maze icon and will venture enter into the World of Wizardry to track the evil Wizard.
Further discussion about Wizardry can be found at the old MacGarden site at
http://web.archive.org/web/20050831011915/mac.the-underdogs.org/index.ph...
Mirror:
http://www.mediafire.com/?xzzmy0kjkmb
Other games in this series: Knight of Diamonds, Bane of the Cosmic Forge, Crusaders of the Dark Savant
Compatibility
Comments
Thanks for adding disk 4_00, MCP. The campaign password -- in a text file on the disk -- is lower-case o's, not zeroes, as one might first try. Starting over seems to require an unsullied copy of the original disk, which I'm guessing wouldn't prompt you for a campaign password on first play. Playing the game modifies the Wizardry application; it was the same case with the early Ultima games.
I've added an archive with full doc scans and a disk image. However, the previous owner did not leave the master disk alone, and I'm not really sure how or even if it will work for playing. RPG's really are not my thing.
Any help at all would be appreciated. Anyone, anyone?
Arthegall, please contact me via the e-mail address at my website: http://sites.google.com/site/oldmacarchive/
Hmmm. Interesting.
Can't decompress the .sit archive in Lion. Decompresses fine on a G5 running Leopard. The disk image is clearly not a straight copy of original media because there's no system of any kind, and there's no "Wiz Files" folder for easy copying to hard disk. The software, however, recognizes this as a master disk.
On Mini vMac my procedure was this:
Mount my hard drive image (drag and drop onto Mini vMac window).
Mount the Wizardry disk image (same)
Copy the contents of the wizardry disk to a folder on my hard drive.
Eject the Wizardry disk image.
Open the application on my hard drive.
When asked for the master disk, remount the Wizardry disk image.
When asked for the original disk that was in the drive when the software was opened, remount my hard disk image.
Works perfectly.
But how is this possible?
I wish my own original Wizardry disk weren't corrupted. I'd like to image it and see if a regular old image would do the same. Somehow I suspect not. Grrr! Curse you failing media!
I will be adding in box scans and docs, however. This is a classic!
The mirror is working.
The Download link is broken.
That's what happens for me too. The original game required you to make a copy of the Master disk and that copy was used as your game disk. However, you had to insert the Master disk each time you played as a means of copy protection. If there was some way for the emulator to simulate ejecting disks, I think this image would work. The original non-animated monster graphics were superior in my opinion, which it the only reason to play this image instead of the ones found elsewhere.
Some problems on my end.
When the disk image is mounted on the desktop I get "Please insert your MASTER Wizardry disk..."
This goes for Basilisk II and vMac both.