This page is a wiki. Please login or create an account to begin editing.


Wolfenstein: WolfEdit

Rating:
Your rating: None Average: 5 (7 votes)
Category:
Perspective:
Year released:
Author:
Publisher:
Engine:
Download WolfEdit_Full_2.0.4.img_.sit (1.40 MB)
For System 7.0 - 7.6 - Mac OS 9
Emulation
This game works with: SheepShaver, Basilisk II,

Level editor for Wolfenstein 3D, full content version 2.0.4.

Don't forget to check out Wolf Maker as well: http://macintoshgarden.org/apps/wolfenstein-wolf-maker

Compatibility
Architecture: 68k

Comments

IIGS_User's picture
by IIGS_User - 2013, September 27 - 5:55pm

No idea further, the only I remember I used ResEdit to extract the graphic files found in Petris.

by BreakinBenny - 2013, September 27 - 11:32am

@IIGS_User
Sure, but I also wonder if there's any way to make the original enemy art display instead of having nothing but white, at least on Mac OS Z1 9.2.2 on an iMac G3. Take a look at The Cutting Room Floor or Wolfenstein Wiki; The Übermutant is somehow visible with his unused third-firing frame.

I cannot find a way to turn the sprites from in-game into pictures with only ResEdit, they're in some special format inside the BRGR (Rebecca/Bill "Burger" Heineman) resource fork!

IIGS_User's picture
by IIGS_User - 2013, August 20 - 3:34pm

The only I think about is ResEdit

by BreakinBenny - 2013, August 20 - 2:44pm

Hey, is there any method to extracting the enemy art (or even making it appear in case of OS 9) to PICT files? I already know Adobe Photoshop through CS6 can import such.

by kargaroc586 - 2010, May 11 - 2:07pm
5

This works great even on my LC 3!

schoolhacker's picture
by schoolhacker - 2009, October 15 - 2:36am

oh cool!!! so this is how they modify and create the custom levels!!!

thx man!!! 5+

by sshrugg - 2009, May 11 - 1:33pm

Thank you! My version is 1.8.5!